Francesco Ricciardelli

3D Generalist
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Messerschmitt Bf – 109

Bf-109, like Oberschutze, started as a school program for NURBS modelling lessons. Further on, it became a personal project. It’s basically modelled in NURBS, converted in polygons for better results in texturing. Most of the details are made by Displacement maps created in photoshop and used to achieve an old and veteran look.

Modelling, shading, texturing, lighting, rendering by Francesco "Altamura" Ricciardelli
Software used: Maya, Photoshop, After Effects

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